Genesis 5.0.4
Shadowrun 6 gets a bunch of bug fixes again:
- [GEN-385] – Improvement: Rewrite skillsofts to be a skilljack accessory (activesofts don’t work yet)
- [GEN-390] – Improvement: German translation changes for Firearms specializations
- [GEN-395] – Improvement: Layout overflow condition monitor for low values
- [GEN-379] – Improvement: Shortened names for some qualities in PDF export
- [GEN-352] – Typo on (german) MatrixPage:
- [GEN-356] – Combined bonus from “Reaction Enhancer” and “Reflexbooster” may not be capped at 4
- [GEN-377] – Rigger Page: Unwanted line break on RiggerConsoleElement (German)
- [GEN-378] – Failed to decode character file – Weapon accessories in a weapon in a standard mount in a drone
- [GEN-380] – Missing crossbow ammunition
- [GEN-381] – Wired reflexes and Synaptic Booster add 2xrating minor actions (expected 1x)
- [GEN-382] – Reflex recorder should be limited to physical skills
- [GEN-384] – Reaction enhancers now allow max. rating of 4
- [GEN-386] – Add missing damage resistance modifier from ‘Bone density augmentation’ on exported PDF
- [GEN-387] – Levels>1 in adept power “Pain Resistance” have no effect on condition monitor
- [GEN-388] – Infotext for cyberware does not reflect if capacity multiplies with gear rating
- [GEN-389] – Injectiondart: wrong cost
- [GEN-391] – Allow weapons with strength requirements to be added in weapon mounts
- [GEN-392] – Wrong availabilities for crossbows
- [GEN-393] – Drones with body<3 should not have a slot for weapon mounts